Well, this is positively spectacular. Shading and texture are one thing, not to imply your skill at such is nothing short of awesome, but the three-dimensional curves emphasizing muscle and bone under the scales adds to the realism in ways never before imagined.
I only have one issue with this piece. We are as close to the ground as the *murrrr* subject matter, so why is it blurred so heavily? If you can make desert sand anywhere as realistic as your scale textures, by all means show it in pure unfiltered glory!
I wish I could be more active here, but I'm too busy drawing furry for Concession to draw scaly here...
Thread for Comissions (Nothing to show for it yet, but I doodle every day to build confidence)