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 Forum: Giga-Graphics   Topic: Face Pounce (animation)

 Post subject: Re: Face Pounce (animation)
Posted: Thu Sep 23, 2010 11:13 am 

Replies: 3
Views: 2129


The idling animations in the beginning are very nice... the little shifts and wavering make for very natural-looking motion. And then BAM surprise flying head stomp! But yeah, that jump height is totally unrealistic, that raptor couldn't possibly jump so far because the physics involved would be to...

 Forum: General Discussion   Topic: What chat programs do you use or have installed?

Posted: Thu Sep 16, 2010 7:38 pm 

Replies: 7
Views: 2667


I've got MSN and Skype installed, though they're just two more things for me to forget about for long stretches of time. I should start up MSN again at some point...

-SRGI

 Forum: Faibanx 3D   Topic: trueServe 3D collaboration server available

Posted: Fri Jul 16, 2010 6:30 pm 

Replies: 48
Views: 24462


Thanks for pointing out the first-person camera button! How-to tips are very good info at this point... I'm not familiar with these 3D artism programs, and this interface confuses and frightens me. Like, just moving the camera- this is the camera interaction thingy: CameraTool.JPG What is this ...

 Forum: Giga-Graphics   Topic: Kadathell Returns(tm)

 Post subject: Re: Kadathell Returns(tm)
Posted: Fri Jul 09, 2010 11:17 pm 

Replies: 10
Views: 3138


You've, uh, got some red on you, there...

-SRGI

 Forum: Giga-Graphics   Topic: Just paws

 Post subject: Re: Just paws
Posted: Fri Jul 09, 2010 11:16 pm 

Replies: 68
Views: 20515


Thank you :D I'm sure she will enjoy it... a little bit too much :) Why a pony ? lol :D Why a pony? Well, it's... I thought... um. Girls like ponies? I mean, I think they do... that's what I've heard. I saw this screen at a video game expo once and I got a bit confused, but I'm still prett...

 Forum: Giga-Graphics   Topic: Just paws

 Post subject: Re: Just paws
Posted: Thu Jul 01, 2010 8:26 pm 

Replies: 68
Views: 20515


Ahastar wrote:
That one is looking way too innocent!
DO NOT TRUST HER!

I... can't resist... she's ADORABLE! I must give her hugs, and pretty flowers, and cupcakes, and a pony. :oops:

Too cute. Just... too cute.

-SRGI

 Forum: General Discussion   Topic: Hi, and a swf

 Post subject: Re: Hi, and a swf
Posted: Thu Jun 17, 2010 9:00 pm 

Replies: 23
Views: 7546


Getting this update done took longer than it should have. There was a deadline at work and I had to do stuff to my car and there was a rock concert on the 5th, and more excuses. Anyway, v6! "Parallax" is a fun word. I added a parallax background layer, and I think it's another big step...

 Forum: Faibanx 3D   Topic: F3D wiki updated, old 2003 model demo re-released

Posted: Thu Jun 17, 2010 8:50 pm 

Replies: 29
Views: 14655


RL problems are no fun... here's hoping all's well with your cat and teeth. But, hooray for Faibanx3D development! Save us from the inferior macro simulations of Second Life, Dino! Saaaaaave usssssss! When you do get time to sit down with F3D, which part are you planning on working on first? -...

 Forum: Titanic Texts   Topic: Battle Dragon

Posted: Thu Jun 17, 2010 8:49 pm 

Replies: 2
Views: 2055


Oh, I like this a lot. I'm a fan of big, powerful dragons. Very nicely done!

-SRGI

 Forum: General Discussion   Topic: Hi, and a swf

 Post subject: Re: Hi, and a swf
Posted: Thu Jun 03, 2010 8:25 pm 

Replies: 23
Views: 7546


Aw, why can't I change his size anymore? That is because I am quite foolish . I turned off the size changer while fiddling with some things, and then didn't turn it back on before uploading. D'oh! It's back on now, but I haven't worked on the flash at all this week and there's some half-finish...

 Forum: Titanic Texts   Topic: t-rex on the hunt

Posted: Thu Jun 03, 2010 8:19 pm 

Replies: 6
Views: 3514


Very nice story!

The words might be different, but the pictures we imagine in our minds are probably the same. :)


-SRGI

 Forum: General Discussion   Topic: Internet finds

 Post subject: Re: Internet finds
Posted: Thu May 27, 2010 8:56 pm 

Replies: 773
Views: 254410


That's a crazy-good T-Rex getup, there! It moves really well... I'd love to see how that's put together on the inside.

-SRGI

 Forum: General Discussion   Topic: Hi, and a swf

 Post subject: Re: Hi, and a swf
Posted: Thu May 27, 2010 8:55 pm 

Replies: 23
Views: 7546


There sometimes seems to be a thin line flicker between leg and heel? I'd seen that before, and I thought it was some problem with the scaling and rotation on the leg and I was planning on ignoring it. But since you mentioned it, I started fiddling around with the leg, and I found out that flicke...

 Forum: General Discussion   Topic: Hi, and a swf

 Post subject: Re: Hi, and a swf
Posted: Thu May 20, 2010 7:33 pm 

Replies: 23
Views: 7546


Buildings are in. You can kick them a few times to knock them over, or just get a foot on top of them and press down for an instant K.O. So maybe the game has a new story now- the Store-Mart franchise has aggressively moved into town and opened up a new storefront every 30 feet, but none of their ...

 Forum: General Discussion   Topic: Hi, and a swf

 Post subject: Re: Hi, and a swf
Posted: Thu May 13, 2010 10:06 pm 

Replies: 23
Views: 7546


Next one! Two new things this time. I've put in an options menu tab thing in the upper corner, though it currently only contains a slider to set the pedestrian count so you don't have to mash the * key until you get slowdown. More stuff will go on that menu later. The second and more interesting ...
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