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 Post subject: Stompy Squirrel Paws. =3
PostPosted: Wed Jul 17, 2013 5:59 pm 
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Species: A cat (obviously)
Location: The Netherlands (Nederland)
For the people expecting some lenghty (and possibly clever) wall-of-text to be written here: I'm afraid I have to disappoint you. <:3
I hope I can cheer you up with a pic of a big-ass blue squirrel snuffing out some tiny morsels. ^_^

... Enjoy I guess! =D


Attachments:
File comment: The giant blue squirrel in its natural habitat, this seems to be an action most common under the sciurus macrophilius. =P
Macro_Zeem_Mature.jpg
Macro_Zeem_Mature.jpg [ 351.07 KiB | Viewed 4079 times ]
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 Post subject: Re: Stompy Squirrel Paws. =3
PostPosted: Thu Jul 18, 2013 1:19 pm 
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Talking Tyrannosaur
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Aaaahahahaha! Stomp them all!

Very nice work 8-)
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 Post subject: Re: Stompy Squirrel Paws. =3
PostPosted: Fri Jul 19, 2013 5:26 pm 
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Diablo wrote:
Aaaahahahaha! Stomp them all!

Very nice work 8-)


He will most certainly try! X3
Glad you like it Diablo! ^_^
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 Post subject: Re: Stompy Squirrel Paws. =3
PostPosted: Sat Jul 20, 2013 12:43 am 
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Oracle of the Slipper
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Nice work! I'm very much reminded of the old Epyx "Movie Monster Game." :) :ninastomp:

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 Post subject: Re: Stompy Squirrel Paws. =3
PostPosted: Sat Jul 20, 2013 5:00 am 
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Dinosorceror wrote:
Nice work! I'm very much reminded of the old Epyx "Movie Monster Game." :) :ninastomp:


"Stomp Crunch Chomp" XD
I've never played it, but it certainly looks like a fun C64 game. =P
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 Post subject: Re: Stompy Squirrel Paws. =3
PostPosted: Mon Jul 22, 2013 6:53 pm 
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BillyTheCat wrote:
Dinosorceror wrote:
Nice work! I'm very much reminded of the old Epyx "Movie Monster Game." :) :ninastomp:


"Stomp Crunch Chomp" XD
I've never played it, but it certainly looks like a fun C64 game. =P


Oh, you mean "Crush, Crumble & Chomp!" Naw, don't play that one. That thing was dry and boring, and made in BASIC in the very, very, VERY early days of computer games. "Movie Monster Game" for the full experience! People like, maybe two pixels high. As they should be.

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 Post subject: Re: Stompy Squirrel Paws. =3
PostPosted: Mon Jul 22, 2013 7:05 pm 
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Keep Calm, and Stomp Your Paws <3
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LEVEL UP!

Size Increase and speed up! x3


I just can't help but imagine this as some sort of viddie game. ^^ *gigglechirps n' chews on controller* :3


SoOoOoOoOoOo wishing a game like this would come out for 'dem newer machines! URF!! XD <3
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 Post subject: Re: Stompy Squirrel Paws. =3
PostPosted: Tue Jul 23, 2013 12:52 pm 
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Devin wrote:
LEVEL UP!

Size Increase and speed up! x3


I just can't help but imagine this as some sort of viddie game. ^^ *gigglechirps n' chews on controller* :3


SoOoOoOoOoOo wishing a game like this would come out for 'dem newer machines! URF!! XD <3


Hmmm... a macro stomp game eh? Kinda reminds me of that Stomp Stomp Devastation project Dino set up, only it was more about growing models and less about stomping, but it had great potential if it was ever realised. =3

I could try my hand at a Stomp game in Unity, complete with destructable buildings as well as seperate zone for each foot to see what's currently underfoot (eg. if a destruction or squish scene of a particular object should play and etc). =P
Or I could make one of them interactive stories, maybe have some pre-rendered stomp and growth scenes and let the player decide what he or she would like to see next. X3
Another idea could be a combination of the interactive story combined with the rampage game I mentioned earlier by using some kind of mission mode (eg. demolish these many buildings). <3

...I've got a few ideas. =P
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 Post subject: Re: Stompy Squirrel Paws. =3
PostPosted: Tue Jul 23, 2013 7:57 pm 
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Oracle of the Slipper
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Unity sure is becoming a trendy dev environment for such projects. I already sampled a human macro sim done in Unity. And SOMEday we'll get some SSD/F3D action going again. I still got all the bits, ready and waiting! :) It's kinda a side burner project to Ragora's whole muck revamp. SHHH! Is secret and legend! :)

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