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Rexzilla (Game)
http://legacy.lavadomefive.com:88/forum/viewtopic.php?f=4&t=1358
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Author:  nahlaw [ Fri Jun 27, 2014 3:44 pm ]
Post subject:  Re: Rexzilla (Game)

Is there any chance you could make an iOS- and/or Android-Version of this game? Playing it on an iPad or an Android-based tablet would be ... Fantastic!

Author:  Krll [ Sun Jun 29, 2014 3:19 pm ]
Post subject:  Re: Rexzilla (Game)

This is a terrible oversight on my part, but I still need to download and fap^H^H^H play this!

Author:  chklip [ Sat Aug 23, 2014 4:19 am ]
Post subject:  Re: Rexzilla (Game)

There are the moment where rex is calling his friends and they are forming que, then all of them are trampling ahastar. how to get this scene to happen again? I played many times but can't get to it :ninastomp:

Author:  Diablo [ Sun Aug 24, 2014 12:10 am ]
Post subject:  Re: Rexzilla (Game)

chklip wrote:
There are the moment where rex is calling his friends and they are forming que, then all of them are trampling ahastar. how to get this scene to happen again? I played many times but can't get to it :ninastomp:


When the game loads, press 'F3' to get to the settings, then in the bottom-right, make sure 'Crush Line' is ticked. Those fatalities are triggered by:

- Walking through a tripline (always)
- Walking over the sticky tape around the edge of the room (always)
- Refusing to worship when commanded to (33% chance)
- Offering worship when it wasn't ordered (20% chance)

If you want to make sure you ONLY get that crush line fatality, un-tick all the other fatalities, otherwise it chooses a random one from those that you have ticked.

Author:  Nyrahide [ Fri Aug 29, 2014 10:27 pm ]
Post subject:  Re: Rexzilla (Game)

The new foot rub attack and the seed wipe after victory were great additions. :D

I have a question though- is there any way you could have an option to customize the feet more? I.e., making toes longer, adding a dewclaw, adding large scales on the feet (as in Jurassic Park), stuff like that. Nothing too drastic, but it might not be feasible. *shrug* Just a random idea.

Author:  drages [ Sun Nov 16, 2014 6:48 am ]
Post subject:  Re: Rexzilla (Game)

I hope u continiue doing games.. did u try unity? as u are a 3d artist with ur own 3d model, it wont be a problem to use that program..

Author:  Dinosorceror [ Sun Nov 30, 2014 12:33 am ]
Post subject:  Re: Rexzilla (Game)

Unity does seem to be the current darling, but I'm still very partial to Unreal. :)

Author:  Nyrahide [ Mon Dec 07, 2015 8:21 pm ]
Post subject:  Re: Rexzilla (Game)

Sorry to necro the thread, but...

Any chance there will be more updates to this? Or, might you be working on other awesome stompy games?

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