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 Post subject: Re: The Woulfe Pack - Skyrim Project
PostPosted: Thu Apr 03, 2014 12:43 pm 
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Posts: 552
Species: Black Ice-Demon Dragon
Yeay I did it! :D

Clearly, this werewolf is much bigger than Woulfe's werewolf o.=.o

With a "sexchange" and "setrace werewolfbeastform" I magically turned her into a mega macro werewolf! :lol:

Although I haven't found any adaptations for merging this author's script into the player's own status, we're slowly making progress!

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Footpaws for comparison to Whiterun.

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 Post subject: Re: The Woulfe Pack - Skyrim Project
PostPosted: Fri Apr 04, 2014 2:36 pm 
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Posts: 59
Species: Wolf-Raptor Hybrid
I don't normally do mega macro, but that paw next to Whiterun is pretty hot. :claw: :hump:

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 Post subject: Re: The Woulfe Pack - Skyrim Project
PostPosted: Sun Apr 06, 2014 1:38 am 
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Posts: 552
Species: Black Ice-Demon Dragon
Also, I found this NPC Editor mod thingy on the Nexus and it can allow models to scale 50 times their normal size:

http://www.nexusmods.com/skyrim/mods/4554/?

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 Post subject: Re: The Woulfe Pack - Skyrim Project
PostPosted: Wed Apr 09, 2014 1:45 pm 
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One Really Big Wolf
Posts: 248
Species: Ludicrusly Large Lupine
Location: 3rd Rock From The Sun
PROGRESS !

Now I'll see if I can do the same ;-)

Too bad we can only do this to NPC's, eh ?

Be nice if we could use it on ourselves....

But then again, w/ NPC's we can play w/ naming them whatever we like....
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 Post subject: Re: The Woulfe Pack - Skyrim Project
PostPosted: Mon Apr 14, 2014 8:49 am 
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Oracle of the Slipper
Posts: 2661
Species: Weesaur
Location: Ankh Ridge, Alyeska
And would be nice to import nicer, higher-detailed models when we scale them up that large...

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 Post subject: Re: The Woulfe Pack - Skyrim Project
PostPosted: Wed Apr 16, 2014 5:29 am 
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One Really Big Wolf
Posts: 248
Species: Ludicrusly Large Lupine
Location: 3rd Rock From The Sun
There are HD textures for werewolves, just not w/ the buff & fuffyness these have, the standard Skyrim werewolves, who look anemic

IMOHO
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