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 Post subject: Dino D-Day
PostPosted: Sat Dec 04, 2010 8:24 am 
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Blubber Dragon
Posts: 552
Species: Blubber Dragon
Location: Canada
http://www.gametrailers.com/video/exclu ... day/708064

A ww2 game about Nazi's and Dinosaurs. Seriously.

Looks hilarious. ^..^
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 Post subject: Re: Dino D-Day
PostPosted: Sat Dec 04, 2010 10:46 am 
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Posts: 552
Species: Black Ice-Demon Dragon
Wow, a game release right on my birthday.

Who wouldn't want that? :lol:

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 Post subject: Re: Dino D-Day
PostPosted: Sat Dec 04, 2010 11:24 am 
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Talking Tyrannosaur
Posts: 861
Species: Tyrannosaurus
Aaah, Nazis and sex appeal!

What a confusing mixture...
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 Post subject: Re: Dino D-Day
PostPosted: Sat Dec 04, 2010 11:36 am 
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Blubber Dragon
Posts: 552
Species: Blubber Dragon
Location: Canada
No kidding eh? We'll all be playing as the Axis, and feeling curiously wrong about ourselves at the same time. ^^()
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 Post subject: Re: Dino D-Day
PostPosted: Sat Dec 04, 2010 11:44 am 
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Magnificent Bastard
Posts: 544
Location: Wherever there be feetzorz
A dinosaur-themed Half-Life mod with an actual release date? Looks like miracle number two!
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 Post subject: Re: Dino D-Day
PostPosted: Sat Dec 04, 2010 2:58 pm 
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Oracle of the Slipper
Posts: 2661
Species: Weesaur
Location: Ankh Ridge, Alyeska
There's a release date? How long does it take to import pre-modeled, pre-animated dinosaurs into Steam? :)

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 Post subject: Re: Dino D-Day
PostPosted: Sat Dec 04, 2010 4:24 pm 
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Blubber Dragon
Posts: 552
Species: Blubber Dragon
Location: Canada
Dinosorceror wrote:
There's a release date? How long does it take to import pre-modeled, pre-animated dinosaurs into Steam? :)


Takes a while I guess. ^^ They likely need to finish a few things.
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 Post subject: Re: Dino D-Day
PostPosted: Sat Dec 04, 2010 8:09 pm 
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Oracle of the Slipper
Posts: 2661
Species: Weesaur
Location: Ankh Ridge, Alyeska
No, seriously! Where's the programming? They just took "Day of Defeat" and put dinosaur models in it. How hard is that? :)

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 Post subject: Re: Dino D-Day
PostPosted: Sat Dec 04, 2010 8:27 pm 
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Movie Monster
Posts: 343
Species: Anthro Dragon
Location: Minnesota
Yeah! I mean how long can it take to...

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:angel:
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 Post subject: Re: Dino D-Day
PostPosted: Sat Dec 04, 2010 8:32 pm 
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Oracle of the Slipper
Posts: 2661
Species: Weesaur
Location: Ankh Ridge, Alyeska
No, but that's exactly my point! I know what's involved in putting that kind of shit together, and if it was your JOB, it's...it's just sad, is what it is.

*I* can't just drop some models in the Source engine and say whee, there's a macro game. Why? Because I'm not aware of any game engine that can properly handle extreme scale changes. And...

Oh. Oh, I see! You just wanted to get me angsty. In that case I :waterboat: :ninastomp: :slipper:

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 Post subject: Re: Dino D-Day
PostPosted: Sat Dec 04, 2010 9:16 pm 
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Blubber Dragon
Posts: 552
Species: Blubber Dragon
Location: Canada
Yep, it does look like it would be out already. Who knows! You wouldn't believe how many delays there can be before a game actually goes to market. Usually all on the business side o' things.
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 Post subject: Re: Dino D-Day
PostPosted: Sat Dec 04, 2010 9:22 pm 
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Movie Monster
Posts: 343
Species: Anthro Dragon
Location: Minnesota
Oh, I didn't know it was a commercial venture.

And I'm just torturing specks like usual. ;)
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 Post subject: Re: Dino D-Day
PostPosted: Mon Dec 06, 2010 11:27 am 
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Snufftastic Raptor!
Posts: 497
Species: Half-Demon Deinonychus
Location: Nürnberg, Germany
I could start with counting up the things wrong with that, but I am not sure if I could stop.
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