"realistic" changes his meaning time to time.. i mean, remeber scooby doo. it was a comix serie then they made a cartoon and at last they made a movie. They could use a real dog there, or just a dog model realistic as jurasic parks dinos.. but they choosed to do make it more carttonish same time realistic.. nobody wants there a sccoby which is a real dog isnt it?..
so dibalo is a beat em up character, then we saw it at arts and animations and now its 3D.. if you think most realistic, as a rex, diablo would be a standart rex (which i use at my animations) just a red one.. but do we want it so? diablo can smile when he stomp on someone, but a normal rex cant...
so with this model and texture i think diablo saved his characters atmosphere..
but i need to admid that, a bigger and larger hollow for feet could be better for crushing.. it looks anatomicly right for a rex (yeah sadly, i coudnt find a rex to use stomp animation for years since my last model) but for stomping for diablo maybe it can be a little bigger.. just an opinion ofcourse.. we need to see him in action
and maybe a bit longer teeth.. rexes got very long teeth at sides.. as you know..
still waiting!!! and did you thing my donation idea_?