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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Mon Aug 01, 2011 8:46 am 
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Blue Raptor
Posts: 1277
Species: anthro raptor
Location: Raptorland
ESC wrote:
o.=.o how's this project going along?

Every year or two Dino gets all excited and dreamy about it for a week or two.
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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Mon Aug 01, 2011 9:03 am 
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Oracle of the Slipper
Posts: 2661
Species: Weesaur
Location: Ankh Ridge, Alyeska
Well, for sure, the trueSpace shit is dead. The software is just donkeyshit. As Blue says, every couple of years I put s'more work into it. The wiki at http://faibanx3d.lavadomefive.com:88 is still there, but I'm still dithering between three different development environments -- either DarkBASIC Professional, Blender (already chosen for modeling, but may use the built-in 'game engine'), or Unreal Engine 3 (since the SDK for that is free).

I still have a massive stockpile of resources for the game, models and landscapes and stuff. Just need to find another spark to get me going again.

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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Tue Aug 02, 2011 1:15 pm 
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Posts: 120
Species: Tuatara
Location: everywhere!
Unreal. It's good, it's tested, it's proven, it works. And it has decent physics.

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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Tue Aug 02, 2011 1:26 pm 
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Oracle of the Slipper
Posts: 2661
Species: Weesaur
Location: Ankh Ridge, Alyeska
But, when last checked, has scale limits.

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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Sun Aug 21, 2011 7:30 pm 
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Self-made mule
Posts: 261
Species: hinny
Location: Speed City, IN
Have you looked for hacks around said limits? It might be worth poking around.

Ofcourse, acceptability depends on the hack. If performance or other features are garbage'd as a result then we're back to square 1. I'd suggest we do it Furc-style (thatis, a big lobby for folks to wander around in and ' Dreams ' which can have different rulesets, dynamics, sprites (in the case of 2D) and Mukke) but I'm supposing you want it to be a big open-world sorta deal, but perhaps with the F3D map broken into load-sectors or such? Let's be reasonable here. I guess if someone's character were to span across multiple sectors they'd just have their avatar simplified (I'd vote for ' fog ' or clouds to mask the given clip-distance) and be represented separately somehow. At the point where I consider how things perform in Black and White when you tell your critter to go rampage through a highly populous town and they are at a large size, I'd be inclined to imagine some sort of a lobby-system where grow-size (get as small as you want, however) is limited to some factor that'd keep a bounding box within a load-zone or certain percentage thereof... given the folks we have around here, if we had full collisions enabled and a big wolf or two wandering around (example because the local wolves come to mind the most size/growth-whorish) on the worldmap, it'd make it impossible for normal plays to do much other than get kicked around or even just have no idea wtf because everything's exploding or something huge is clipping the camera, or forcing it to pan way the heck out, a problem for a player if wolf dick/etc is "do not want".
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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Mon Aug 22, 2011 9:43 pm 
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Oracle of the Slipper
Posts: 2661
Species: Weesaur
Location: Ankh Ridge, Alyeska
Yeah, I know, I really need to look into engines again someday. :) Things are quieting down on the vintage computing front, so maybe I'll get more into a programming mood, and spend time with both vintage programming and F3D programming. :)

Do need to come up with a better name, something undeniably descriptive of it. Ideas?

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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Tue Aug 23, 2011 4:40 pm 
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Movie Monster
Posts: 343
Species: Anthro Dragon
Location: Minnesota
Stomp 2.0
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January 4th, 2010 (Faibanx MUCK):
Blue says, "I dont complain."

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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Wed Aug 24, 2011 7:17 am 
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Oracle of the Slipper
Posts: 2661
Species: Weesaur
Location: Ankh Ridge, Alyeska
Would imply it's stomp only, and conflicts with effective Google searching. :)

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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Thu Aug 25, 2011 12:25 pm 
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Movie Monster
Posts: 343
Species: Anthro Dragon
Location: Minnesota
Toe Point Oh
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January 4th, 2010 (Faibanx MUCK):
Blue says, "I dont complain."

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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Thu Aug 25, 2011 8:01 pm 
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Magnificent Bastard
Posts: 544
Location: Wherever there be feetzorz
Sprotchworld. Camasa. Camasao.

Create
A
Macro
And
Stomp
Around
(Online)

I'm all for names that don't sound like much on their own but form an acronym that stands for a silly slogan.
SPWNSL - "Spohn-sull" - Simple Playground With No Size Limits
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The community of things that go ‘SQEAK’ when I step on them.” –Bob the Dinosaur
“A Sprotchymon's musings always take a lot of processor power, but are just as always worth it.” -Blue

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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Fri Aug 26, 2011 3:11 pm 
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Oracle of the Slipper
Posts: 2661
Species: Weesaur
Location: Ankh Ridge, Alyeska
Food for thought. :)

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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Fri Aug 26, 2011 5:49 pm 
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Blubber Dragon
Posts: 552
Species: Blubber Dragon
Location: Canada
Food? I like food. This is relevant to my interests. :D
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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Wed Aug 31, 2011 6:40 am 
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Self-made mule
Posts: 261
Species: hinny
Location: Speed City, IN
I've been racking my brains to outdo Aus— I mean S-mon, but his suggestion is pretty solid; there's no properly blowing it out of the water. Forsooth, Camasa certainly has a charming ring to it. Maybe my suggestions will just serve to prove that alternate options are a bad idea.

Apart from some crummy halfway-grocked backronyms for Faibanx and a few others that would take us a long while to fight our way up the searchranks for, one example being BYSTANDERS (I forget quite what I'd come up with) and then a series that would somehow start with FAG ("finally a game for/with" e.g. FAGS — finally a(nother) game with sizeplay), I'll list a few which are either amuzing or that might spark some ideas or be tweaked to something suitable.

Faibanx / Faibanks

Fancy An(y) Idea Becoming An Experience? (posed as a question, maybe? or not)
...
Finally An Interactive Blueprint that Appeals to our own sick needs
Finally An Idea Becomes A... (*shrug* I'll let someone else run with this one)
Fancy Area in which Big and Not-so-big Kritters (can) Shrink and Scale (Faibankss, I guess)
For An(y) Innocent Bystander (again... *shrug*)
Finally An Improvement on our Boring Ad Nauseum Experience (Right. Sure. So if Eeyore is my father, who's my mother, then?)

AlCatraS
( = All Creatures Great and rather Small )

The GREATEST Game
The Greater Than Less Than Game

GRABASS
Great Big Huge and Super Small
Greatest Bigest Hugest and Smallest Game
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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Thu Sep 01, 2011 11:57 am 
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Self-made mule
Posts: 261
Species: hinny
Location: Speed City, IN
btw are we still leaning towards Blender or have the specky winds changed course yet again?
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 Post subject: Re: trueServe 3D collaboration server available
PostPosted: Thu Sep 01, 2011 2:28 pm 
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Oracle of the Slipper
Posts: 2661
Species: Weesaur
Location: Ankh Ridge, Alyeska
I dunno yet. I need to do another eval of Blender, DBPro and UDK.

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