AlternateArtisan wrote:
And, heres one of Drangu getting stepped on~ he demanded me to make this because he was somewhat upset about my vore prank.
[ pics... ]
Lucky us, his upsetted demands we heeded, and a good time was had by all?
Very cool. And I probably speak for Austin in that the lack of vag-eww here is a plus. Not that it squicks me to have it, but... for stompage it's often simply
distracting.
I'll say here those particles look pretty fabulous, especially up around the ears. The headfur is actually a bit more believable to me given the "white hell" lighting. Perhaps in a dingy film-noir -lit apartment, the white spikies would look realer, but here particularly on top of the blue areas the suddenlywhiteness looks pretty uncanny. I don't know whether you're fixed on it quite the way it is, but a little blending up from the bottom around the base of the ' featheries ' and/or a bluish layer of "guard-hairs" under the white in these areas I think would be an improvement. The programs I've used have a "take color from mesh" or "take color 1 from mesh" which allows the the vertpaint (or uvmap) to alter the characteristics of the attached particle-system. Some even have "velocity" effects so hair in darker-painted areas will grow shorter, etc.
Anyway, I'm creamin' over the paws (heh, sotospeak). We know at this point you're quite a master of collisions; I know for stills this can be done by eye, but for the Anubis-snuffvid you did for us it seemed like more than that. Loosely, do you mind telling how are you doing it?