Okay, managed to set up a micro PC as a server, hooked up to an IP KVM switch, so that I can remotely control the 3D collaboration server in a matter where I can see the monitor output in true 3D rendering. See the lengths I go through to make shit happen?
Mind you, I'm not impressed with the management of this software at all -- the documentation is akin to a soggy piece of toilet paper pulled from a sewer -- but for free, I'll put up with the bullshit, just as 2D arr-teests put up with that Engrish barely functional OpenCanvas.
At least this thing has a server component, crappily managed as it is. Anyway, hopefully the bandwidth during the day will be good enough I can start setting up some 3D content on this server (up until now, I've just verified that the clients connect and can text chat).
And to recap, the goal for this mystery 3D collaboration server is to set up not only an online system for the great unwashed un-arr-teest general public to view 3D art creation in real time (through the use of "player" client software, view only), but also allow those who have the talent and desire to work on 3D models collaboratively in real-time to do so -- the 3D equivalent of OpenCanvas, only with a real server that can host multiple connections with ease.
To be honest, the basic functionality of this software itself meets the original basic goal of Faibanx 3D -- to allow clients to connect to a 3D virtual world and have a personal 3D "avatar" and engage in text chat while viewing 3D spoogy stuff. Maybe this software in and of itself will be enough to satisfy everyone's desires. I'm not holding my breath, though.